Transit 213 24/7 and Open Beta Day 3 updates
The official Day 3 ledger activated Double XP and Double Weapon XP, added a Transit 213 24/7 playlist and documented separate Multiplayer, global and Warzone-only fixes.
Content and playlists
- Double XP and Double Weapon XP went live at 10 AM PT, supporting Level 30 and the Beta Forged Blueprint.
- Transit 213 24/7 was added. The documented playlist set also included Quick Play, Open Moshpit, Combat Outpost, Hijack, Search & Destroy, Mobility Course, 6v6 Gunfight on Kill Block and Zodiac Resurgence Quads / Casual Quads.
Multiplayer
- Team Deathmatch score limit on Transit 213 increased from 100 to 150.
- Kill Confirmed score limit on Transit 213 increased from 75 to 100.
- Operator model streaming logic was improved in Operator Select.
- Combat Outpost start-of-match streaming quality was fixed.
Warzone-only
- Ground-loot interactions were refined so nearby items are easier to pick up without unintentionally selecting a weapon.
- The Armor Hit Damage Indicator was updated to distinguish damage dealt to enemy armor more clearly.
- Blood and Death's Door visual effects were adjusted, HUD Shake was disabled for the Open Beta, and Screen Shake / Gun Shake values were adjusted.
How to use this entry
Use this entry for the latest dated playlist and objective context. Multiplayer score limits and Combat Outpost fixes do not describe Warzone behavior; the visual and ground-loot changes are explicitly Warzone-only.
Affected systems and entities
- Systems: Double XP / Double Weapon XP, Transit 213 24/7, Operator model streaming, Combat Outpost streaming quality, Warzone-only visual and interaction updates
- Weapons: None newly confirmed in this entry
- Killstreaks: None newly confirmed in this entry
- Maps / modes: Transit 213, Team Deathmatch, Kill Confirmed, Combat Outpost, Warzone-only: ground loot, damage indicators and shake effects